Moogle Juggler
Available for Races: Moogle
Ability Name: Acrobatics
Weapons: Knuckles
Head Gear: Hats
Clothing: Light Armor
Can Equip Shields? No
"Mayhem-making moogles in motley who juggle a variety of implements to dazzle and destroy."

Juggler is a Job in Final Fantasy Tactics A3, exclusive to Moogles and could be viewed as the Moogle equivalent of the Ninja, with similar stats and focuses on weakening foes. They throw rather random things that can be either beneficial for the party or destructive for the opposing clan. Once mastered, it is often best used as a secondary A-ability set to a Moogle Knight.

Job RequirementsEdit

  • To Use: Master 2 Tinker A-Ability


Weapons Head Body Equip Shields?
Knuckles Hats Light Armor No

Stats and Growth ValuesEdit

Race Move Jump HP MP Speed Attack Defense Magick Resistance
Moogle 4 3 81/6 18/1 64/74% 82/9 84/9 72/7 68/6


JUGGLERS attack with a rain of rings and baubles.


Skill Weapon Learned From Effect Range AP To Master
Weapon Toss Kris Throw a item from inventory at an enemy to inflict damage. 4 100
Ring Toss Cinquedea Throw a Ring to inflict Stop. 4 450
Molotov Cocktail Khukuri Throw a Molotov Cocktail to inflict Berserk; Fire damage. 4 250
Ball Toss Scramasax Throw a Ball to inflict Confuse. 4 350
Dagger Toss Swordbreaker Throw a Dagger to damage and inflict Disable. 4 400
Smile Toss Orichalcum Dirk Allows ally to act immediately, casting Quicken. 4 450
Gil Toss Jackknife Throw gil to inflict damage. Damage and accuracy depends on Gil amount and amount thrown will be lost. 4 100


Skill Armor Learned From Effect AP To Master
Sticky Fingers Brigandine Catch Thrown/Tossed weapons and add them to inventory. 250
Return Fire Power Sash Counters arrow attacks by catching and returning the arrow back. Only works for a standard attack. 150


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